Apps since before the App Store.
Our mobile division has shipped more than 200 apps into 170 countries since 2004 — business apps, ordering and loyalty, school communication, community platforms. Now seven original game titles are in production for Google Play and the App Store. iOS, Android, native and cross-platform.
Business apps
200+ apps of delivery experience
Through MobPage, our mobile strategy and product division, we have built ordering and loyalty apps for F&B chains, communication apps for schools, member apps for churches and communities, and field tools for enterprises — since before the first iPhone.
- iOS & Android, native and cross-platform
- Backend, admin panel and integrations included
- Store submission, compliance and rejection-handling
- Analytics, push notifications, offline states
- Post-launch care so OS updates never strand you
Coming to both stores
Seven original games. Watch this space.
Seven titles, built in-house, launching on Google Play and the App Store. Names, genres and gameplay stay under embargo until each launch — but the engineering says everything: real-time rendering, physics, live state, store compliance at scale.
Why this matters if you are buying a business app: game development is the hardest discipline in mobile. A team that ships games will find your booking app straightforward.
Process
How an app project runs
- DiscoveryUsers, platforms, feature scope, build-vs-buy honesty.1–2 weeks
- Design & prototypeClickable prototype in your hands before code.2–4 weeks
- Build & testPhased builds you can install from week one.6–14 weeks
- Launch & runStore submission, analytics, updates, care.Ongoing
Questions we hear
App development FAQ
Do you build native or cross-platform apps?
Both. We recommend per project: cross-platform for most business apps (one codebase, two stores), native where performance or platform features demand it — which is also how we build our games.
What does a mobile app cost?
A focused business app typically starts around CAD 25,000; discovery to define scope starts at CAD 6,000. Store-ready means design, build, testing, store submission and the compliance work most first-timers do not expect.
Can you tell us more about the seven games?
Not yet — titles, genres and gameplay stay under embargo until each launch on Google Play and the App Store. What we can say: seven original titles, built in-house, which is the most demanding proof of mobile engineering a studio can offer.
Who owns the code?
You do. Source code, store accounts and signing keys are handed over — we recommend the store accounts sit in your name from day one.
Do you maintain apps after launch?
Yes — OS updates break unmaintained apps roughly annually. Care plans cover updates, monitoring, store compliance changes and small improvements.
Get a quotation
Have an app in mind? Get a store-ready scope and price.
Send it today and our Hong Kong delivery team scopes it overnight — you will usually have an answer before your next morning. A quotation costs nothing and commits you to nothing.
Prefer email or phone? info@igears.ca · +1 587 599 2412